Capturing Reality, creator of RealityCapture, the photogrammetric software for 3D scans, has joined the Epic Games. Capturing Reality’s software is able to reconstruct objects and scenes of any size from images or laser scans, yielding 3D scans with accuracy and mesh quality.
At Epic Games, the Capturing Reality team will continue to grow and work closely with the Unreal Engine team to make their technology more accessible and affordable.
“The Capturing Reality team is made up of some of the most impressive experts in the field of photogrammetry,” said Marc Petit, General Manager of Unreal Engine. “The team has built a powerful solution with RealityCapture, and we’re fortunate to have them as part of the Epic Games family.”
Epic Games plans to integrate Capturing Reality’s photogrammetry software into the Unreal Engine ecosystem, making it easier for developers to upload images and create photorealistic 3D models in instants. Capturing Reality will continue support and development for partners across industries like gaming, visual effects, film, surveying, architecture, engineering, construction and cultural heritage.
“Our mission at Capturing Reality is to give our customers powerful and easy-to-use photogrammetry solution on the market, so they have the freedom to focus on their business,” said Capturing Reality Co-founder Michal Jancosek, PhD. “Epic is clearly aligned with this mission and has a proven track record of taking existing technologies and making them more accessible to developers across industries. We look forward to partnering with their team to accelerate the adoption of our technology and moving the photogrammetry industry forward together,” concluded Martin Bujnak, PhD., co-founder of Capturing Reality.